This is a personal project meant to experiment erosion on procedural terrains. The goal of the project was to find a good way to import terrains from World Machine into Vue. The process was long and boring because I wanted to get a very precise terrain. So each terrain is made from two tiles of 8K (for a total of 16K x 8K). This allowed me to get enough resolution, even if the "tiling" option was not perfect (some "artifacts" appeared on the tile line). So I had to postwork each picture on Photoshop in order to get rid of the "tiling artifacts".
Available in limited edition prints!
Available in limited edition prints!
![](https://cdn.myportfolio.com/7b936a91b221df6241c5e7cadca49bec/368e8cca-a956-4673-80b2-9f6f7a9c0a2b_rw_1200.jpg?h=474a7bd1fb3c11f79f9b9c9a063e599f)
![](https://cdn.myportfolio.com/7b936a91b221df6241c5e7cadca49bec/7e97833d-ad2d-46fe-94a1-e6f5ce64fcc9_rw_1200.jpg?h=9f6b07d8fb1b984064bccd4d8ddb171d)
![](https://cdn.myportfolio.com/7b936a91b221df6241c5e7cadca49bec/2a85f4b2-7e0d-4b65-89a1-6b176becd95a_rw_1200.jpg?h=59b213aded82d99bc272c45cf65b4d0f)
![](https://cdn.myportfolio.com/7b936a91b221df6241c5e7cadca49bec/c24ed95d-7f10-4682-a0c3-acd0a2c46a10_rw_1200.jpg?h=4f04d9e91117ccf5a8b0a745a249b0dc)
![](https://cdn.myportfolio.com/7b936a91b221df6241c5e7cadca49bec/6ea8fc7f-ce71-469a-af53-8021daeb1dea_rw_1200.jpg?h=a84a703cd379a7c3bdf1d15865061cf3)
![](https://cdn.myportfolio.com/7b936a91b221df6241c5e7cadca49bec/c20c61bd-3d8e-42ce-8d8f-20c3788458ae_rw_1200.jpg?h=0c4605f487535486172df85212f062c2)
![](https://cdn.myportfolio.com/7b936a91b221df6241c5e7cadca49bec/0cc58ef7-57a1-459e-a78b-232de4222439_rw_1200.jpg?h=be7c3541b7a9b7b52fee6eb04133dd34)